This will be the main background of level zero, there will be some variations
here and there but it will definitely be a deep space level with rocks on both sides of the
screen. (It's not very logical, but it looks better than an empty screen :-)
The
so called rotator will appear in large numbers. While moving down the screen he swings basically from left to right
to hit the player if possible. The rotator will be no real harm, because he can be easily destroyed
but the combination with other aliens, especially with ground based cannons can
be a real threat.
The
glider flies in from the top of the screen and swings sidewards while moving
down the screen. You can easily finish these ones off with a few shots from your
front cannon. But beware they will always approach in large numbers and things
will get worse if there are aimed shots fired at you from everywhere.
Little cannons like these will be placed on top of the rocks to make things more
interesting, they will have a fixed angle and fire bursts of
horizontal shots from each side of the screen. Of course they will be combined
with other aliens to make things a bit more difficult :-)
This
alien - which is temporarily called buzzer - flies in straight from above, swings vertically into his shooting
position and releases a deadly flash if you didn't kill him first. After
releasing his shot he will fly out of the bottom of the screen. Many of
these aliens carry valuable bonus items, so you would better be sure to kill them before they
start firing.
This
cute little HK will surely blast you off the screen. He flies in and fires a lot
of bullets in a widely spreaded formation, you better watch out. The sprite is
not really finished but I put it on the site anyway, because I don't have the
time do do another one yet.
You
know these little rockets from the last level of Lethal Xcess, if you were good enough to get
there :-) They had been improved a bit on the graphical side, but will behave
just like the ones in level five. lots of them will be fired upwards out of the
screen and return to hit the poor player. The rockets will be launched from
opening doors, similar to the ones in level five.
This
is one modification of the level boss, he will appear in several ways but we
won't make it too hard to beat him, because this will be the very 1st level of
Lethal Xcess XL and everyone should be able to finish it with some practice.
The boss will transform and reappear one or two times and maybe he will be
included in later versions of Lethal Xcess too. Many other aliens will
follow. For example we will draw some kind of asteroids that can be shot in
half. Maybe they will be the same style as the background rocks. If you think
you can match this graphical style and want to support us, feel free to contact
us via the contact button on the main menu. More to come... |